![]() Does not have much for single-point removal. ![]() Or if you dont have Anvil, you could go Dakmor Salvage/Syphon Life to drain them out. If you can strip someone's hand, this locks them out of their draw step, while giving you two Nath triggers per turn. Any two of the three pieces are amazing together: Chains + Anvil - Each player draws a card for the turn, then discards and draws, then discards. ![]() From their, you can (if you havent already) play The Rack/Anvil of Bogardan to lock them out of the game. It also combos extremely well with Necropotence and Anvil of Bogardan. Has more mana in rocks and lands than the other two decks, cause you will be going through it quickly. With Chains, each player essentially loses their hand. Enlightened Tutor could fetch either of the combo pieces. The basic idea is to establish a lock with Anvil of Bogardan + Chains of Mephistopheles or Spirit of the Labyrinth and try to lock them out of the game (aside from well-timed instant speed artifact destruction like AD). Anvil of Bogardan Apocalypse Chime Ashnods Cylix Balm of Restoration. Playing with a User Deck might help players get past Legacy of the Duelists most challenging duels. Mana denial, pillow-fort and creature-hate all combine to grind your opponents into the dirt, or at the least slow them down enough to lock them out of the game entirely with ]/], ]/], and once they are hard locked end it with ] or ] ultimate. Besides, a playset of Chains is less than 16 Tix on MODO. Chains of Mephistopheles Commander Greven il-Vec Contract from Below Corpse. Anvil of Bogardan/Chains of Mephistopheles.31. Has a major landfall theme as well.įinally, the no-friends, playing by yourself, stop, drop, shut-em-down open-up-shop stax deck. Not as graveyard based as the first deck, this is built with a particular gimmick in mind, a green 10-mana sorcery.]! Yes, it is the only non-permanent in the deck. There is a cEDH-style infinite loop combo that will exile all opponent's boards and libraries as well. The upper end of the curve is big fat must-answer threats like ], ], ], ] and others. If that players hand is empty, they put the top card of their library into their graveyard. Then you have to discard one to Chains, then draw another card for Anvil, then discard another one. Heres what happens when Chains of Mephistopheles replaces a players draw: If that player has at least one card in their hand, they discard a card and then draws a card. Really goes all-in on the graveyard with milling, recursion and sac/discard. So let me just explain the main combo of this (Chains of Mephistopheles + Anvil of Bogardan), I will focus on the RESULTS: 1 Chains + 1 Anvil: In your draw step you draw your regular card. Here are three different ways of looking at building ]Ī very archetypal way to build Muldrotha, with synergy and value-based strategies.
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